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Interstellar Speeding (Stage 3B)

from 2011 by Firage

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A track I created for the canceled game called Project: Space Medusa. The game would've featured branching paths right at the beginning and this would've played after the second level, where the player would've had to navigate through a dangerous asteroid belt. After clearing that out, the player could speed up a bit with his/her jellyfish companion and this is what would've played in the background in the meantime.

Also, we will never know why the fuck I used those stock vocal sounds that come with FL Studio in this track

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from 2011, released October 2, 2011

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Firage Finland

Video game music project from Finland, run by Kermis.

I work mostly with FL Studio and trackers like OpenMPT, FamiTracker and Furnace.

My main source of inspiration are other video game soundtracks but I'm also influenced by various other music, like rock, (jazz) fusion, classical and different electronic music genres.
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